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- How does the BSD server implement sync (how does it find all the dirty
- pages)?
-
- Would LFS have problems in its buffer management if VM owns the pages?
-
- What's the best (most efficient) way to copy the heap and stack
- segments for a fork()? There isn't any way to do COW on
- externally-managed memory objects, right?
-
- What does DLB (and other OSF folks) run? OSF/1? Mach 3.0 (using what
- server)?
-
- Should the Sprite server try to keep detailed records about what
- portions of the client's address space are mapped by what Sprite
- objects? (My inclination is to say "no", because there's no guarantee
- you'll have the right information. However, this complicates
- VmAddrParse.)
-
- Any thoughts on how to handle address exceptions in server (e.g.,
- short read from FS)?
-